Monday, December 20, 2021

The plot starts.

We're doing some monster hunting. And by we, I mean the dragons.

We've got six groups of enemies with varying elemental weaknesses. I know the plants don't like fire, but I'm unsure what everything else was vulnerable to. I had the dragons set to "Go," and they did all the work. I've largely been neglecting my characters and feeding everything to the dragons, and their stats show. High wisdom, primary elements, defense, and access to several magic spells. I managed to reach the chimera, the de facto boss of this map, just in time to get the final blow. MP is the only limiting factor for dragon dominance!

After the battle, we'll see Sauzer, Palpaleos, and two guards keeping Yoyo captive. Matelite and his heavy armor squad will run forward to save her, but it goes poorly for them. Things slow down when Byuu gets there, and Palpal recognizes us. He says that Yoyo speaks of us often. Matelite demands that Saizer frees Yoyo, but he states she's here of her own will. He then asks her to listen to the dragon before them, Valitora. Yoyo tries, but she never had the ability to do so. The skill her father had did not pass on. Upset but undeterred, Sauzer says that Yoyo is free to return to her friends. She walks towards us, and Palpaleous rushes forward, grabs her arm, and pulls her away from Sauzer's attack.

A boss battle begins, and we're without our dragons. Not only that, but Byuu is the only person with more than 10 HP. Sauzer makes short work of us. I did 1600 damage, so beat that! In an attempt to save us, Yoyo tells us she lied. She can hear the voice of the dragons and does so now. Something happens, and she summons Valitora to attack Sauzer. This wounds him, and Palpal takes him away on his dragon.


Chapter Six: It's not a dream, is it...

We return to Lucilia. Everyone is excited that Yoyo is back, but she's sleeping in her room. When we talk to her, we get the impression she's scared. The dragon powers shook her, and she doesn't know what she wants. She wants us here one second but tells us to leave the next. We learn of a dream she had last night. Yoyo was speaking to Palpal, setting up a romance between the two. She asks about military strategy, but he begins to blink in and out of reality. He's replaced by Valitora, who tells her something about the legend of the holy dragons. Dragnars can hear the voice of dragons and are used to bring about a new era. Weak minded people, though, will bring about the end of the world. Vali keeps calling Yoyo "a weak minded girl."

Yoyo keeps giving mixed messages, and it annoys her caretaker, Zora. Zora hits the Princess and knocks her against the bed. Zora informs her that she's not the only one suffering in this war. Everyone on the ship is fighting for her, so Yoyo needs to make up her mind about what she wants. It works, and Yoyo gets more determined. She's now able to be put into formations.

Return to the bridge, and we'll learn that Bikkebakke has started a mushroom shop. They raise poison, but it seems painfully low. We all gather to discuss the next plan. Sendak says he understands Yoyo because he can summon too. And then we turn to Sauzer's goals. Everyone thinks he wants to use Yoyo to bring about the end of the world, so there's our early antagonist goal. But there are still holes in our knowledge... Can the King's sister teach us? Yoyo plots the liberation of Campbell with the knowledge Palpal taught her, and we head out.

We're against Zomberd again, and it seems too easy. As we approach, though, the trap is sprung! More boss type mobs show up, but our OP dragons are ready. They've given us high level magic, so our mages can contribute. This map is also huge, so everyone gets a chance.

I don't remember the next plot advancement, and I think I combined the two chapters.


Chapter Seven: The Legend of the Holy Dragons

This map has a million walls, and a new gimmick: autocannons. They automatically attack everything that ends their turn nearby, even multiple times a round. There's also a lot of cannons, so be careful. Remember to kill the cure mages before focusing Zomberd IIi.

The people of Campbell don't seem happy we freed them. All the doors are locked, so we head to the keep to speak with Queen Campbell, Yoyo's aunt. We see a few NPCs show concern that we're here. Campbell was peaceful before we showed up, and the Queen even put herself in prison to show support for the Empire. This annoys Matelite to no end, so Taicho takes him to get some air. Yoyo and Sendek come down, and we leave the royals to be alone. Explore the town to find some dragon food. We can save Bikke from a conman, meet the battlefield merchant, and buy decent gear from Matelite. Head to the inn to have a convenient with Sendak that goes nowhere because he's a strange old man. We fan also meet Zora's Son, Zora's Son, upstairs. He's the Dragon Squad leader of Campbell, but he's the only member, and his dragon doesn't listen. Wake him up, and Zora will ask if he can join the team to learn a thing or two. I say yes, and we get another dragon and lancer. With nothing else to do, return to Lucilia.

Queen Campbell will stop us and apologize for her actions. She'll tell us more about the legend, but it sounded the same to me. Her two attendants will join our team, Joy and Nelbu. One is a mage, and the other is a priest. When we leave, she'll soliloquy about how she didn't tell us everything...

But she did suggest going to the Holy Dragon of Mahal, so we'll head to Taicho's home...

... tomorrow!

I really like the combat of the game. I thought I'd hate feeding dragons, but it's all I want to do!

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