Remind me to get chapter titles later.
Chapter Two: The Legend we Dreamed of...
We think we know where our soon-to-be Queen is being held captive by the evil General Sauzer, so it's off to Campbell. I broke sequence and talked about the plot last night, so I'll skip to the battle. We're all walking north with the goal of killing the boss. But defeating his lackeys gets more exp and money. Guess what I try to do? We have to trudge through a million soldiers, and the boss is flanked by ice mages. There are also a few werebusters, which can throw a spear at you from range. More importantly, be careful of the forest in the middle. Using a fire spell will burn the whole thing down. It feels really cool, but it's hella not good for the environment. I've been doing a decent job of feeding the dragons, or at least Salamandi, so he did a lot of the heavy lifting here. As the boss is defeated, he'll tell someone else that they're the last line of defense now.
Chapter Three: The Green Continent of Campbell
There's no plot here, but there is an opportunity to feed the dragons and buy gear. It's nothing new, but it's there. The battle is very similar but with a few new things. Firstly, there are buildings all about, and many are defended by walls. We're fighting in a castle, so it makes sense. The walls stop everyone from passing, but they can be destroyed with a lightning spell. All magic spells doing something on the field besides damage is really neat. I point out the buildings/structures because they heal any unit that ends their turn on it regardless of enemy or ally. Do what you will with these. Secondly, on either side of us are two giant cannons. These guys are defended by two warebusters and 2000 HP. Most of my party went up the middle, so that weird fifth party had to try to take one out. They failed! It's partially because the dragons heavily focus on the mission target, so I wound up running out of turns. Once again, my dragons carried.
Chapter Four: Full of Regret
Matelite and his cohorts run into the castle in search of Yoyo. They stomp through the halls and bust into the jail cell, but she's not here. Instead, there is a soldier from the empire sleeping in her bed. Byuu and Rush wake him up and attempt to get information from him. Matelite and the heavy armor squad come in to see what's going on, and Rush tells them Byuu is about to torture the soldier. Everyone is really nonchalant about this. Sadly, the soldier climbs the walls and slinks his way past everyone. He manages to escape the keep, and our other characters tell us he's informed reinforcements. We're now surrounded! We have the chance to feed our dragons, and I made Salamando too strong. His fire stat is already maxed, and the upcoming battle will have him spamming 1000 Hellfires. I also got a few other stats up for everyone and saw our first dragon transformations. Our poison dragon, Twinhead, is an unkillable tank, and Fafnir is an ugly blob. Some of these sprites could do with a remodel.
We're surrounded! Don't let your dragons get too far from you. I had my first game over here, and my second attempt ended with two dead dragons. There are a number of cure mages on the field, and they're very good at their job. If you can't one shot 'em, they'll undo all of your damage. I took Matelite and group five to take care of the group to the south. The rest of my squad took out the group to the northwest. We then regrouped around the castle to take out the approaching soldiers and prepare for the boss rush. Every other enemy on the field are boss models from prior maps. It means they hit hard and have a lot of HP. My dragons ran in, and it didn't go well. They were out of MP and were down to basic attacks. But a group of cure mages just undid it. This left them as sitting ducks, and Zomberd easily defeated them. By the time I got my team through the forests, we were running out of steam. Bahamut Lagoon ends if Byuu dies, so don't let him fall! I ended up needing to focus Zomboid, leaving some good exp and items on the board. But I won. Playtime is over.
We're in a dark forest now, wondering how the empire could have taken Yoyo here. Sendek informs us there's a holy dragon nearby. So somethings coming to a point...
... tomorrow!
I wonder what happens if you can kill Papaleos before he leaves in turn three?
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