Thursday, May 26, 2022

The wrap up pt. 3

We're still in Djose, and we begin to see the hard work of our digging. All the parts we've collected have been put into the ultimate machine! We're at level 2-3-2 now, but we can max out at level five. Right now, it was an easy kill. Sadly, it's hard to grind and can only be fought six times. I'll need to find a repair manual if I want to kill it again. Considering it rewards forty AP, I might try. But I'm getting close to mastering everyone's jobs, so who knows?

The Moonflow is nice and simple. Tobli's putting on another show. It's far more low-key than Yunapaloza, but it's still a hit! The Macalania musicians have found their rhythm onboard a shoopuf, and the onlookers are thrilled. Jazz fusion isn't a phase; it's a lifestyle. Tobli asks us to participate, and it only involves the girls hanging out, looking board. So, we're not doing anything about the bandits?

There's good news in Guadosalem. The guado have returned to their home. Tromell tells us they won't run from the ronzo, but they won't fight either. They were inspired to keep living after befriending the musicians, who are now playing a great rendition of the main menu theme, Memories of Lightwaves. They've opened the locked house. Inside is a chest that contains Barelai's Sphere and a woman who tells us they're friends of Lian and Aide. They've made plans together. Also, Tobli's business is booming, and his empty chest contains an item that varies based on what you've done.

The Thunder Plains is under attack. Chimera are siphoning off the lightning, which is somehow going crazy. Apparently, it was Shinra's fault. Defeat nine of them to find the boss, Humbaba. He's a behemoth, so prepare for Meteor when you kill him. After his death, a new cave can be found underneath the tower. Equip a charm bangle because this is long and boring. Inside is Cid, being stalked by a boss machina.

This guy has been stalking us since chapter three. All the watchers we've been killing have been feeding their information here. So, hopefully, you've only used basic attacks to destroy them. If you can weather the opening storm and take out the watchers, the fight is pretty easy. He's vulnerable to most breaks and status effects, and Shell/Protect negates a lot of its offense. After Cid quickly apologizes to Brother, we all head to the Celcius. Cid's on the deck, but he'll head to the bridge to bicker with his kids before spending the rest of the game in the engine room.

Macalania Woods is eerily quiet now that everyone's gone. "But at least we have the memories." Fortunately, O'aka and Wantz are nearby. They have a brotherly conversation before O'aka poorly teaches his brother how to peddle. Paine walks off but check their wares for some of the best accessories. As the girls head to the Calm Lands, Yuna wants some time alone at Makeout Pond. Paine asks why, but Rikku knows. Oh, Rikku knows. Yuna still doesn't want her memories to just be memorable. Hopefully, I can wrap this up...

...tomorrow!

I don't care about the super bosses or the tedious digging. But I learned I can get the missing Crimson Sphere after all. Speaking of which, Barelai's Sphere is about the praetor making an alliance with Seymour Guado. Tromell enters the room to let the viewer know this was taken when Rikku joins the party.

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