Fou-li thanks Bunyin for helping him, but it's time for the first emperor to leave this quiet mountain hut. Before he does, Bunyan asks a simple question: is war approaching? Bunyin was a soldier in a previous war, so he has a second sense about these things. He states his disdain for such acts, to which Fou merely remarks on the thoughts of mortals. I don't recall what his answer was.
Fou plans to return to the capital, but other forces quickly block him. The man from the forest has found him. Fou's name is so powerful that even uttering the word sends ripples through space. The man has been tracking Fou since he introduced himself to Bunyan. The man quickly summons a giant moth, which Fou can easily handle in dragon form. It seemed weak to ice. The man is shocked that Fou has regained more of his power in such a short time, and then he brings up Fou's "other half." He's just woken up... The man summons another moth, but Fou flees. He has more important stuff to do. He turns into a dragon and flies away. The moth gives chase, and the oversized insect catches up to the mythical beast. A few eye lasers bring down Fou, and we cut to a sandflier passing through a gate.
Marcel's plan succeeded, and we're at the gate of the Empire. We have to climb three floors of a tower, and there are mobs for some reason. At the top is an old friend.
As the team gets to the summit, a warp gate appears out of nowhere: the way to Elina. The elevator behind us raises, and it's the guy from Sarai. He's angry that Ryu scared his face and wants revenge. He also can't let foreigners into his country. He summons a boss for us to fight.
The trick to this guy is making him dizzy. Doing so will cause him to skip its turn and show us its weak spot. I went with Ryu's Wild Swing and Ershin's Flame Strike. It doesn't look like a combo attack, but it gets the job done for some reason. I used that because it procs every time, unlike Burn + Server. Burn and Earth Strike rarely work, either. You'll only get one free shot at the seal, so I had Cray hit him. He has the highest attack, so it makes sense. The boss can so a lot of damage, so stay on the offensive. Despite not actually blocking us from the gate, we can run towards it now. It's closing, so the team rushes through. The dude remakes that someone is a dragon, even if no one shows it.
We get through just in time, and the gate closes. There will be no pursuers. The other side of the gate is a mirror of before, but we'll need to take the elevator down to floor one, or else the final lift won't be there. There's a chest on the second floor. There's nothing to see at the base of the tower, but we can learn the name of that guy. Head to the new world map and go to Astana. It's blocked by a giant gun, the one that launched the hexes, but an NPC tells us about the aqueduct. It's a quick vertical maze, and a guard asks if we're repairmen. We totes are, so we dive into the water at the end.
We're in the room where Ryu's dream started. This section plays out the same as it did before, but we can see how it ends this time. After the curtain sneaking, Lord Yuna spots us and teleports before us in the midst of his conversation with his attendant. He's surprisingly welcoming to intruders who he's technically at war with. Cray's more gentile than he was with Marcel, which helped. Yuna is so kind that he answers where Elina is: he doesn't know. Elina was here, but she left some time ago. Despite the cordiality, Yuna calls the guards on us. Fortunately, they don't attack us or even toss us in jail. They escort us back to The Alliance lands, and we serve our punishment there.
Welcome to Act II!
Cray, the leader of the Woren clan, is in a high tower awaiting his trial. A storm is outside. Apparently, what we did was illegal. Ryu, Ershin, and even Nina are under a weird house arrest in the mining town of Ludia. We're being watched by a giant dog named Scias, but we can move freely around. We can even leave town! But Nina wants to see Cray. The three of them, including Scias, all head to the castle. But the guards don't let us in. The main character, Nina, decides we should visit the woren capital, so we head out of town. Upgrade your gear at the fish man in the house next to our prison. There's a forest that we can't enter and a town we can trade fish at for great rewards. Too bad I hate fishing! I expected to explore the haunted forest, but we couldn't enter it, so I got bummed. So we'll visit Wychwood...
...tomorrow!
Akin to nothing, GTA3 is a terrible game to 100%. I think it's time to focus on RPGs again...
No comments:
Post a Comment