My football team sucks!
We need to escape the JDF military base, and our new friend, Emma, has a plan. To reach the front gate, we'll take the cargo lift. The goal is to stand on the six panels that are considered the lift, but we can also shoot our way out. I tried to rush there, but I ended up getting a 75 percent ranking on the end-of-mission briefing. I blame Emma's terrible movement. So, I tried again and killed everyone. I waited for the first group to enter our area and focused fired them. I then did the same with the two units, who acted as reinforcements. I got a 79 percent... Rad! Apparently, I'm not doing enough damage, so maybe I should punch with Kazuki more?
Kazuki, Ryoji, and Emma reach the surface, and security is oddly light. There's one mech and two mobile gun barracks. They call to ask for backup before the fight starts, and I'm sure it would have arrived. There's a barrier behind them that we'll need to take out. Emma calls for her own assistance, but I never see it. We can wait a few turns until Emma's group blows up the gate or just kill everyone. I got an 80 something? Emma sees a transport van across the street, and we all jump in to leave town. The JDF notices us and gives pursuit.
There's a police blockade on the main highway, but a JDF helicopter notices us. Despite the number of civilians around, they launch a missile at us, destroying the van. We felt like things were amiss and boarded our wanzers in time. There are two mechs and three helicopters. Kazuki and Ryoji went after the ground units while Emma launched at the birds. The two across the barrier advance once the copter closest to us is taken down. Before the battle, we have the first opportunity to adjust our wanzers. I had three extra bots from the first battle, and they have really great legs! I swapped them to the mechs my team was using.
Down the road is a tollbooth. We met our first named enemy, but he's not special. It's three vs. three, and two enemy units are launchers like Emma. I had no issue, but the game thinks I'm playing wrong regardless. After the battle, the team realizes they need to escape Yokohama. They also realize that walking around in giant mechs is probably terrible cover.
Fortunately, they see another van in the next fight. It's three generic mechs and a mobile gun barracks. We'll also subtly learn that we can blow up obstacles. We'll need to do so to get past the barriers. We'll abscond with the civilian semi and leave Yokoyama. Ryoji knows someone in Yokohama who's a mechanic, so he'd be a great place to lay low.
When we arrive, we learn the JDF knows who we are. We know this because we're wanted criminals. The mechanic believes we're innocent and offers to upgrade our wanzers. More importantly, Emma finally reveals herself. She is a member of the USN, the organization that runs Borth and South America based out of the United States. She's not a scientist, though, but a spy. That's all we learn now or at least all that I got out of it. She informs us she plans to return to her base, and Kazuki immediately opts to go with her. He hopes the best for Alisa and wants to save her from whatever made that giant hole. Which, may I remind you, he doesn't know if she's even involved in... Ryoji suggests we head out to another friend of his. I forget why, but I'll quickly be reminded...
...tomorrow!
I recolored my robots and renamed them to something I'll remember. Kazuki's is now Alisa, and Ryoji is Poon Slayer. I think they're fitting. Emma, a professional, kept her model name, whatever that was. She's also rocking two shields!
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