A lot happened, but I don’t know how much of it is worth writing home (or to a blog) about. I suck at making things short, so let’s see how correct I am!
The six dragons are spread across both dimensions. Why they are thus, and how they know what’s happening across dimensions is beyond me. While I’m in Another World, I’ll start with the dragons here.
The first location is The Earth Dragon Isle. It’s an area of badlands with quicksand in the middle. There is an explorer team around, and they’re not sure how to continue on. Ignoring their pleas, we let the quicksand envelop us and are sucked into the ground. We wind up beneath the surface. The short story is, the explorers give us explosives, which we use to bomb the rockroaches who block our way. We use their bodies to block three holes to create one giant super sandblast. We ride it up and discover The Earth Dragon. We inform her we look to break the chains of fate, and, to test our strength, she attacks.
Despite being an almighty dragon god, she poses little threat to us. Karsh wreaks her face. The dragon is slow and lacks any real teamwide attacks. After we defeat her, she gives us her blessing, and we continue on.
Our next destination is The Water Dragon Isle. You may remember this as where the dwarves attacked the faeries. The unfortunate girls continue to lament and remark that outsiders are still unwelcome. We, unfortunately, need to ignore her and continue down the cave. There’s no puzzle here, and we beat her up. She's another easy god, beaten for her Relic.
While this was my penultimate dungeon, I’ll just add it here now. The Green Dragon has the only real dungeon during this sequence. I’d also like to ask, how do they expect us to get here without a guide? I’m not sure anyone hints at going to the Hydra Marsh for this. Fortunately, I remember how to do it. Using the Bebba Flute and the Ancient Fruit, which you get in the marshes now, the party can summon the Pokémon Yarna. It then farries us to the southeastern most landmass in El Nido, Gaea’s Navel. It's an island surrounded by sheer cliffs, so the only way to reach here is by air. When we land, a small child named Leah, who’s a Flintstones cosplayer, makes our acquaintance. We fell from the sky, which is where Leah’s dad went, so she thought we’d know him. I’m suddenly sad. Leah knows this area and is having issues with, what we presume, is The Green Dragon. As good as Karsh is, I swamp him out for the yellow innate prehistoric girl. Another questionable sequence; we run around the small island killing things and collecting treasure to summon Leah’s enemy. Nothing tells us to do this. The main path to the dragon is blocked off, and the only way through is to do this. I’m just confused. Anyway, a Tyrannosaurus Rex attacks us. It’s slightly hard, but enough healing and Leah’s giant axe work well enough to mitigate his single target attacks. Sadly, we’re not done here. That isn’t The Green Dragon.
The Green Dragon sucks. He’s evasive, attacks all the time, and can spam the teamwide attack, Carnivore. It’s around this time where I’m getting frustrated every fight. I’m told my attacks have an 85% chance to hit, but it feels more like 50/50. And that’s before the dragon blinds us. I hated this fight. I didn’t die, and the whole party was alive at the end, but I hated it. As I look over what I typed, I wonder if that means the boss was well balanced? It is a dragon god/boss. Leah joins permanently, as she has no family or village, it seems. I don't want her in my active party, so she hangs out with Draggy. I smell a sitcom.
Confused at where I am, I find a glowing light in the south triangle and sink to the bottom of the sea. There’s air here, but fish can also breathe, so go figure. I think it’s also the title screen, so we’ve come full circle! The great treasure down here is a Star Fragment. I then go to the Sky Dragon Isle and get ambushed by a giant space alien. He doesn’t hit hard, but black innate Serge does, so we defeat him. Before joining the party, he tells us his name is Sparky, and his spaceship crashed landed here. Apparently, he can talk to Harle when she leaves the party, but I, obviously, got him too late.
Out of Dragons in this world, I travel Home. I talk to the sleeping Black Dragon on Marbule, who just hands us the Relic without a fight. Or even waking up. He’s a dragon after my own heart.
The Red Dragon is still hanging out where we first fought him. He’s just as tough as he was, but this time, he grows into a Gundam and looks the part of Dragon God.
Finally, we head to see our savior, The White Dragon, on his eponymous Isle. Turns out a White Dragon is innate white and hits hard. Serge was dead for most of this battle. Despite this handicap, Karsh and Zappa managed to defeat the god. Why does Karsh have the second most HP, defense, attack, and magic on my team?
With all the Relics in hand, I return to Home World Goldove and talk to Steena. She hands us the Dragon’s Tear and joins the party for the return to Fort Drgonnia. I knew doing this dungeon a few nights ago would save time!
I kinda wish I had called it here because Dark Serge sucks. In my defense, I didn’t allocate elements correctly. I expected him to be a white innate, so I kept my black spells equipped. But, nooooo, he’s black. I brought Steena along for the fight, I thought, as defense, but she ended up being the nuker. At least until she died. No character could withstand that 420 ForeverZero. I’ll be honest, I cheated here. I save state scummed. I know I’m terrible, but I wanted to finish this tonight, so I used my technologically advanced advancement.
After the fight, we climb to the top of the fort and enter the room where everything changed. Serge goes in alone. He places the Dragon’s Tear in its pedestal, and a white light appears. It illuminates the wall and shows us the evolution of man, from fish to lizard. And then it mentions Lavos. His arrival brought the end of the Reptite Kingdom. The weak and timid man rose in their absence, with the help of The Frozen Flame. The light calls man "The Children of Lavos", and compares the two. Lavos is a parasite to the planet, eating its nutrients and destroying other animals. Just like mankind.
The light returns to the center pedestal. In a CG cutscene, the body of Lynx is absorbed into a ball of water. We then cut to baby Serge, who has no neck, but a huge head. Serge then hyper grows up before our eyes and emerges from the water in his own naked teenage boy body.
He walks out of the room, fully clothed, and rejoins the team proper. All the characters we recruited, as him, rejoin the battle party, and we continue on our way to The Sea of Eden. Where’s Kid?
We’ll find out tomorrow! I thought this was the change disk moment, but I guess not. I also see I was wrong about the time it would take to write this.
Now that Serge is back in his real body, I’m looking forward to playing again. The flaws of Chrono Cross are starting to show, so I’m getting flustered. CC isn’t as good as I remember it being, but there’s still the grand finale! I’m still looking forward to that.
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