The Demon Castle is a painfully long dungeon. Fortunately, you can return to one of two heal spheres. One in the town and the second on the third floor. There are many battles on the way up, all of them quite tough, so I ran back to them often. There are also an assortment of items throughout. Most of them are seemingly useless weapons, but there are a few weapons and armor pieces that are great. Also, a bracelet that ups attack instead of defense. Sadly, Blue became useless here. His attacks never hit, and his techniques are all terrible. Maybe if I was smart and learned how to attack from the back without wasting a bunch of action points, but I didn't. But he came around later on. Pongo became a pure mage, but Rain was somehow able to be a good red mage. When you reach the second Undersea Palace from Chrono Trigger room, you're about at the end.
After five floors of suffering, we reach the, presumably, top. Dark Lord is here, which means we fell for his trap? Why did he need to hunt us? Either way, he points out the folly of love, claiming it's what brought us here. I don't remember why. He points out there are only five fairies (who are also guardians) but knows the last one is before him. He Kamehamehas Rain, turning her to crystal. But now he wants to clean up loose ends and kill us. He calls forth Bone Dino, but it'll take a while before it gets here.
So I hope you handed Rain's important items to someone else because she's not here. This is pretty lame for a final boss! Greg is joined by mobs and can summon more when he isn't teleporting around. Neither Blue nor Pongo could physically hit him from the front, but we had to be grouped up. Greg's attacks can do half damage to the entire team, so we needed to be close for a heal bell. If only the game didn't remove my healer. Greg has a lot of HP, so you may need to grind for pots. I hope I missed a shop somewhere in town...
Greg dies but refuses to admit death. He calls forth all the underlings we killed, and they'll fuse into him. We're now against a blue orb. Pongo and Blue can connect with their attacks now, but Red has issues hitting now! I got lucky with level ups, as characters regain a lot of HP when they do so in battle, and I had just enough healing potions for this. If only the game didn't remove my healer!! As Greg gets below 1000 HP (out of 3400), something happens. Bone Dino, who I'll call Gil, begins his resurrection! The ground beneath the castle splits as the dinosaur tries to surface. But something's wrong! Gil's skin falls out. It's well animated! Greg realizes he made a mistake. Rain isn't the fairy guardian. It's Pongo! We're magically healed up to full, putting us in a position to end this farce.
The three return to the top floor of the tower, and Pongo takes up his...her naked fae form. She picks up the blue ball that was Greg and uses it to free Rain. Pongo then leaves the castle to free the other five fairies. While she does that, Red, Blue, and Rain jump off to the surface for one final battle.
Gil's only attack is a fire breath to our 2x8 battlefield. It does just enough damage to be annoying, but it lacks any KO unless you want it to. Red did 200 HP with his Slices skill, and Rain could crit for 100. Save her SP for boosting and healing. Blue was perfectly fine. This battle felt more like an epilogue.
While they did that, Pongo freed the fairies and restored the world from all the damage Greg caused. They bring the landmass back together and return us to the surface.
And this is where we have to say goodbye. Rain can't go with the G brothers. I assume she's from the village at the top of the tree, and this place needs to remain a secret. The fairies cry, and Blue begs Rain to come with them. She remains silent before crying alongside Blue. Staying quiet, the Pongos begin the flight back to the canopy, and Blue promises they'll go on another adventure one day. And with that, the Gs prepare to go home. There's a quick scene where Blue cries again because he realizes his dad is dead, and it's off to Dr. Hello.
He, too, is silent. They all climb aboard the Ferric Falcon and fly over the north continent and Carbuncle Island before landing near Oceania. He and his bird bid them farewell, and they go their separate ways. The Gs can get a lay of the land to learn everyone is enjoying the peace now, and our singer friend wrote a song about them that's popular. We can return to Tania, but there's more to see.
Ruoun is on the mend. Harbettle and Ms. More and living together. Mail is also with them, and her not-so-secret admirer is nearby.
The sword tree Grandpa has on his has already grown tall.
Two people moved into our house, and they found a clock. They give it to the boys, and the clock disappears. Was that grandma's??
The dojo is filled with idiots.
Tania town is similar to Oceania. We have one last opportunity to explore, but the goal is our dad's house. They spend the night and wake up when they hear a voice outside. There's no one there, so they wonder about Brown again. They hear his voice and see him standing on the church's roof! He was saved by Mio, who's probably our new mom. She saved him.
But Brown's already ready for another adventure. He wants to learn if the world is flat! But this time, the boys are coming along!
All the NPCs appear on a stage to remind us they existed. The whale and his turtle friend weren't invited. The credits roll, and the last image of that of Leonardo waiting for either Red or J-Elf on a plateau somewhere. Why was he in this game!?
Whatever...
The End.
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