Thursday, January 8, 2026

Coffee Maker.

Welcome to what is definitely the final chapter of Live a Live! 

In the distant future, robots and planetary spaceships are common. The HUD prelude informs us we're on a ship with five crew members, one military man, and an alien who should be a top priority. But we're none of them. 

We're Cube, an egg shaped robot, who was just made by Kato, one of the five crew members. I think this makes Cube the youngest main protagonist in jrpg history. Kato is out of his sleep pod for some reason and making tiny robots. Cube is prototype three and the first success! Kato gives us some instructions, but we're eventually left to walk around the ship. After we wake up the other crew members from cyrosleep, Huey teaches us to make coffee. It's bitter... 

From here, this chapter is one third walking simulator, one third should have been a visual novel, and one third 2001: A Space Odyssey. There's a love triangle between Huey, Kurt, and Rachel. Kurt ends up dying after a botched spacewalk to fix the communication antenna. Huey is blamed because he was jealous and in love with Rachel before she started dating Kurt. Rachel and Huey eventually die. There's also a mean militant soldier named Colonel Darth. He hates robots and is secretly supposed to protect the alien, called a behemoth, because the government wants a weapon. Kato is just an asocial dude. Darth ends up accidentally assaulting Kato, believing he was the killer. Meanwhile, the captain, whom we never meet, is already dead and is actually an AI communicating with us. The true villain is the ship, OD-10, Hal-9000s the ship and uses a failed Cube prototype to kill everyone. It found humans wanting. In the end, Cube teams up with Darth to overthrow Mother Chip and the behemoth. Kato survives as well. Darth echoes the ship's idea as he tells the robot his backstory. We finally get to give him a mug of coffee. It's still bitter, but he likes it. 

We can also play a game of Captain Square, but that rewards nothing. 

This was really slow and boring. There's only one worthwhile battle, the climax, and too much random walking around. This could have been a visual novel, as the ship exploration is only critical at the end when you're avoiding the easy to juke behemoth. If you like Stanley Kubrick and video games, you'll dig Cube. Even the music was something out of that movie.

I will say, I don't know what it means, but the ship started killing everyone before they started arguing. Is this a plot hole, or was it actually the captain and his notes criticizing the crew that led us to ruin? 

But what a wet fart to end this anthology series with. Who really is Dio? Do all these people have something in common with a greater thing? I guess we'll never know... 

There's a new chapter now!?!?

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