Howdy partner.
Chapter three, as far as I'm concerned, is about the Old West. You're the silent Sundown Kid, and you've strolled into the saddest saloon in south east Utah. The four corners ain't your friend.
The tale begins by defeating an, apparent, long term rival, Mad Dog. Mad Dog's been looking for you for a long time. He wants that bounty! But the Kid shoots him down easily as he has a counter. But the Kid doesn't kill Mad Dog. Instead, he shoots the reins off his horse and runs. Sundown Kid arrives in the desolate village of Success. In a prologue scene, we saw the sheriff put up a wanted poster for Sundown, but Sundown merely wants a drink.
Unfortunately, there are some unruly patrons tonight. The loudmouth makes some very sexual remarks towards the barmaid, Annie, and shoves the sheriff's son, Billy, around. The sheriff isn't a proactive man, and Sundown merely wants a drink. Seeing his commotion not bother the Kid, the patron offers the Kid a drink. A nice, tall glass of cold milk. I accept it because milk is rad! But milk drinkers have a negative connotation, so I down the whole cow before getting full and send a second offering back. Now, you shouldn't ever send back a drink someone else paid for. The patron gets furious and threatens the Kid. We take it outside. Sundown Kid treats this man just like Mad Dog. Except he doesn't survive.
We return to the bar, and the mariachi band restarts playing. It's a ceremony! Success has been a raid target by a group of bandits calling themselves the Crazy Bunch, led by the only survivor of the Seventh Calvary, a man named O. Dio. I'm seeing a pattern...
But then Mad Dog catches up and drops an important bomb on Success. They're celebrating a wanted man. No one realized that the person on the poster is the same man who saved them. And the sheriff is worried the rest of the gang will get revenge. But Mad Dog doesn't care and wants his bounty. He challenges the Kid to a duel, which is accepted. They each walk five steps, turn to each other, and fire. Two gang members fall out of their hiding place, and neither participant is dead. The Crazy Bunch is the problem now. After some coaxing, during which Billy strips the sheriff's badge off his dad, Sundown and Mad Dog agree to team up to defeat the Crazy Bunch.
And now the chapter kicks off. Rather than fight our way through a dungeon, we get to set traps. Explore the town and hand the villagers the spoils. The villagers then make the traps to limit the gang members who fight Sundown and Mad Dog. But don't take too long searching, as we are on a time limit. And setting up the traps takes time, too. It's a pretty quick chapter, but the fun is here. I managed to take out half the invaders, leaving me with so many dudes to kill anyway. How does this battle play if you set nothing? It's a tough fight, but Mad Dog has a great AoE, and Sundown can shoot through people. Watch out for the horse soldiers.
But the two gunslingers succeeded in Success. Dio gurgles for a moment before turning into a horse. Huh? The villagers make a surprisingly deep and philosophical remark about how a horse became a man. The Seventh Cavalry's death caused their feelings to manifest into a demon horse. Seems weird, but maybe future Dios will have similar things?
Now that that's over, though, Mad Dog reminds Sundown they're supposed to duel. The villagers object and try to appeal to friendship, but it doesn't work.
The duel can go three ways. Sundown can die. It's hard, and you have to play like an idiot, but it's possible. This is the bad ending. You can defeat Mad Dog, which (I think) does kill him. Or, you can run away. Doing so prompts Mad Dog to say this isn't over. Regardless, everyone but Mad Dog is outside town, seeing Sundown off. Annie apologizes that they can't pay him. The Kid doesn't care. Sheriff regains his confidence, and the Kid takes his leave. As he does, someone remembers the lore! Sundown Kid was known as the best gunman in the west, and this attracted a lot of people, like Dio. It caused his entire village to be massacred, leaving him the sole survivor. Out of guilt, he put a $5000 bounty on himself, hoping to die. And now he wanders.
The credits roll, and Billy removes the wanted poster from the saloon.
"..."
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