Eh, not really. The story is about two kids, Elliot and Clare, who go to the dream world. While there, evil gremlins attack them and steal their gems or something. Fortunately, there's an androgynous titular character named Nights, who aids them in whatever the goal of the game is. Maybe I should read the manual? I think it has something to do with fears during the day in the life of these two teenagers. Each kid gets three levels to their own, and you'll need to unlock them as you play.
The story probably isn't that important, so how's the gameplay? Nights travels around this 3D world on rails. The kids can explore as they see fit but need to avoid the floating alarm clock, or else they'll wake up. Nights travels their track to collect various things, which they use to attack a floating pod guy. The pod has the kid's gems stuff. Nights'll need to travel their track a few times to properly destroy the pod, but you'll need to do it fast because we're on a time limit. If that only kinda made sense to you, then trust me, it only kinda made sense to me, too. I don't think I fully understood the gameplay. Damage done to the pod seemed random, and there were long periods of time where I didn't find anything and got lost on the tracks/circuit. I've called it a Sonic game is Sonic could fly, and I will believe that statement to be true until I can figure out what's going on.
But each level has four tracks that you complete in order, and there's no skipping. After you've finished all four, you get to the boss. The two bosses I did battle against consisted of grabbing onto them in order to throw them. That was it. No clue if higher levels are different, but those two were boring.
So the music... I can't call it bad because it's not. It's annoyingly upbeat. By that, I don't mean it's annoying, but I just prefer my sad or mellow tunes, ya know? I like sad guitars and pianos. What I heard was fast paced, springy, synth pop, and the exact opposite of songs you'd expect to find in a dream world. Ain't no one sleeping with this soundtrack on.
I don't know if this is a good game, but I can see the fun in it. I'd have pulled the camera back a little bit to get a good grasp on the circuit. Let's keep the downtimes where we're not collecting anything to a minimum. But then again, this was first developed for the Genesis, so there's only so much they could do. For that hardware, anything even remotely 3D is pushing the envelope. You can play the original on the Steam version, but I spent my time in the remake. It was fast, exciting, and mildly confusing, but I still had fun. It's not something I'll go back to very often, but it's worth a play if you're into Sonic the Hedgehog games but are sick of the pesky walls slowing you down. Nights is all speed all forward all the time!
Wow! I did it! I didn't expect to get to this game when I said I was going to knock out my backlog, but I guess replanning a few of the RPGMaker games opened up some things. Actually, no. I didn't play to play Outland for a week, and I forgot all about Jotun! I removed about eight gigabytes from my drive, so hopefully, I saved it for now. I doubt it for a number of reasons, but whatever. Regardless, October is going to have a theme this year. Because of how I feel about Halloween, I'll be playing SEGA Genesis games all month! Halloween sucks... Phantasy Star IV on Friday!
So the music... I can't call it bad because it's not. It's annoyingly upbeat. By that, I don't mean it's annoying, but I just prefer my sad or mellow tunes, ya know? I like sad guitars and pianos. What I heard was fast paced, springy, synth pop, and the exact opposite of songs you'd expect to find in a dream world. Ain't no one sleeping with this soundtrack on.
I don't know if this is a good game, but I can see the fun in it. I'd have pulled the camera back a little bit to get a good grasp on the circuit. Let's keep the downtimes where we're not collecting anything to a minimum. But then again, this was first developed for the Genesis, so there's only so much they could do. For that hardware, anything even remotely 3D is pushing the envelope. You can play the original on the Steam version, but I spent my time in the remake. It was fast, exciting, and mildly confusing, but I still had fun. It's not something I'll go back to very often, but it's worth a play if you're into Sonic the Hedgehog games but are sick of the pesky walls slowing you down. Nights is all speed all forward all the time!
Wow! I did it! I didn't expect to get to this game when I said I was going to knock out my backlog, but I guess replanning a few of the RPGMaker games opened up some things. Actually, no. I didn't play to play Outland for a week, and I forgot all about Jotun! I removed about eight gigabytes from my drive, so hopefully, I saved it for now. I doubt it for a number of reasons, but whatever. Regardless, October is going to have a theme this year. Because of how I feel about Halloween, I'll be playing SEGA Genesis games all month! Halloween sucks... Phantasy Star IV on Friday!
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