Tuesday, February 16, 2021

So, like, did we end Odessa?

We left off last night on the Odessan airship, Varukisas, so guess where we start tonight? The ship is split into three wings, and we need to shut the power off in each wing to destroy the plane. Each wing functions mostly the same. We need to turn off barriers, drop cranes, bypass dropping platforms, and learn the passcode to turn off the engine. The encounter rate isn’t too bad, and ambush battles are even rarer. The problem is how labyrinthine the place is. For some reason, I got lost often. I hope you like Brad because only his frequent tools will advance the story. After we’ve turned off the power and go to leave, we meet Ptolomea again. He talks above Justice, his vs. ours, and then we fight.

You know how this goes by now, right?

Once defeated, he’ll say he’s bought enough time for everyone to get off the exploding plane and runs off. For some reason, we decide to not go through with our escape plan. Instead, we all go to the cockpit to try a safe water landing. Why? Dunno. Brad can guide the ship onto the water, where the Chateau picks us up.

We return to Meria to talk to the king. The attack convinced Guild Gilad to join up, and they even gave us their hovercraft. It’s beached at the western beach and can be used to navigate the inner sea. Our next mission is to find three tablets that fell off of Varukisas. There are a lot more places we can go, which I do. There’s not much now, but I get the feeling there will be. I did find another Medium dungeon, ao we now have the god of lightning with us.

After we find the tablets, we now need to find a person capable of translating them. The king thinks there’s a person in Siiljie. Lillia gets upset by this as that’s where she’s from. I wonder why she doesn’t want to go back? Regardless, access to the city is hard since there are no landing pads, and it’s off the inner sea. We’re told there is a way through near Damzen City. Heading there and talking to people informs us of a long abandoned shaft in Mt. Chug-Chug that leads us there. The path is blocked behinds a door, but a man in the tavern allows us passage when we tell him the king still cares about Damzen.

And I’ll make my way there tomorrow!

Mondays are always weird for me to start, and I took my sweet time traveling the inner sea. You can’t give me new transportation and not expect me to use it! I’m glad to see Lillka’a arc tomorrow.

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