Monday, July 11, 2022

The Earth Crystal is in the sky!?

I really need to start editing these...

Once upon a time, the Earth Crystal was housed above the skies in a massive aerial fortress. Why? Whatever the reason, we need to fight our way in. We have to bring the airship to the four guns located on the hull. Let's start with the far right because it's unique. We're against two flamethrower guns. They're weak to lightning and easy to kill. The next three are against two missile guns apiece. They are not easy. These guys have two attacks, Missile, which takes away 4/5th of your HP. The other attack does 200 damage and confuses the target. My own team did more damage than the enemy. Why can't white mages equip a ribbon! Fortunately, you can return to the surface to tent up between fights without resetting progress.

Once the small guns are gone, the big one shows up! The Soul Cannon has two friends that make our characters old. It's a status unique to FFV, but I don't know what it does. The Cannon's only attack is a charged burst that does half our max HP and inflicts Sap. Without its backup, which can be beaten with Level 5 Death, this is an attrition fight. We'll fly into the Ronka Ruins and make our way through the spiraling warship!

There are only five floors, but we'll bounce back and forth between three of them, so this place feels massive. Some of the mobs can be tricky, so make sure to kill any lamia before she does 1000 needles. This is a blue magic move, by the way. We can also learn White Wind from the fans, but you need to control them. Everything here seems weak to the geomancer's Gaia spell. Don't use it on the fans, though. There are a few offshoots here that go to treasure, but I don't know how worthwhile they are. Do aim for the room with five chests. The ancient sword is pretty good.

In time, well reach King Tycoon. There's a monster behind him, and he asks us to kill it because it's what's attacking the crystal. He quickly steps aside, and we do our thing. Tycoon says the Archeoaevis changes its weakness at will, but I didn't take advantage of it. I used Blow Hard and Gaia as often as I could. They combined for 1700 damage a turn. I think it changes elements whenever a certain phase ends, which is 1600 HP. You'll have to kill this guy twice, so don't get scared if it revives a few times. Afterwards, King Tycoon gains an evil laugh and runs towards the crystal.

He's trying to destroy it! The party realizes he's possessed, but Reina and Faris don't let the men attack him. Familiar union and whatnot. Tycoon uses that as an opening to attack us. Just as all hope is lost, another cookie strikes the planet. It's got great aim because it lands on the Ronka Ruins. The small girl from Galuf's brain exits and casts Bolt on the King! Krille saves us, and Galuf regains his memories. Reina and Faris go to talk to their dad, who recognizes Salsa. The three have a short lived reunion. Krille didn't kill him, but it's about to get worse. As Bartz steps forward, the crystal breaks.

We see the world shake, and the four pillars west of the Wind Shrine are gone. A light appears above it, and that light pays us a visit. This is X-Death. He attacks us with the crystal remains after yelling at Galuf. I don't remember if it's now or later, but we learn Galuf and three other warriors sealed X-Death on this planet thirty years ago. I say "this planet " because Galuf is from another world. The crystal shards attack us, and Tycoon sacrifices himself to save us. He harms X-D, who says he's gonna conquer Galuf's world now. The ruins start to shake, so we need to leave. Reina is in shock at the loss of her father, so Faris has to drag her off.

We manage in a cutscene, but we all get bad news anyway. Galuf and Krille will reseal X-D on his world. Bartz and everyone are willing to go, but that's not possible. It's a one way meteor warp, so we won't be able to return. He also feels guilty for cursing this planet. We see them off and immediately plan on how to follow them.

The Ids are at Galuf's cookie. They want to return the adamantine for some reason. While there, we notice the warp panel is feeding off the ore. For some reason, we can't refill this warp, so we'll need to visit all the meteors. While in Tycoon, there's another scene at the castle. Faris recalls being afraid to fly on the dragon, but she really wanted to. But the King is off to find a cure for the Queen.

The next meteor is in Walz, and we're attacked. I had Faris as a ninja to throw three lightning scrolls. These bombs cast Raise as they die, so we need to kill them all at the same time.
In Karnac, we're attacked by Titan. He'll cast Earthquake as he dies, so keep your HP up.
Krille's cookie is against the Aqua Rake spamming Brain Chimera. This wasen't fun.

All of these happened with only three party members, so good luck. Two of these are quite hard. With all four sugary interplanetary transport devices on, a new warp appears south of Tule. We're prepared to finish the fight against X-D, so Reina jumps right in. Faris wishes her crew well, and Bartz promises to come back to Boko. We see the three turn into lights and fly through space. We land on a dark, isolated island on Galuf's world. We'll figure out how to get off this island or die...

... tomorrow!

Why do we have a map of this world?

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