Or why I hate whips.
So, fun fact. Way back it the beginning of the Covid pandemic, I was going to play Castlevania Dracula Chronicles X for the PSP. I played it for a few hours and died a lot. I don't like dying, so I got frustrated and opted to buy a new PS2 controller to play Final Fantasy IX. I wanted to play a Castlevania game because Simon is one of my best characters in Super Smash Bros. I know he's not in this game, but I doubt I'd enjoy his games. They're too old (and hard). So the question is: will I trade for Richter?
The opening cinematic has a guy speaking an unknown language, telling us about evil. In the background are several cloaked figures around a naked woman, who's subsequently sacrificed to summon a great villain. Dracula!
We start with our main hero, Richter Belmont, driving a horse drawn wagon to a small village. Why, though? En route, he's attacked by Death! We only need to hit him twice, but this is a good enough tutorial for the game. Richter is painfully slow, and his whip is slightly annoying. It's not fast and feels a bit delayed. Its hitbox is tiny, but you can get used to it. But he's really sluggish!
We make it to a small town in Romania, and I just realized it's the village around Dracula's castle. That's why he's here! We fight a small horde of undead that are even slower than Richter. It's a great way to nail down the combat, which is all this game is. We also get our first secondary weapon, a knife. Secondary weapons have two attacks, both of which consume hearts. Knives' primary attack (O) is a ninja throw. Their special attack (X) is a barrage of knives. It's pretty great, but it's my least favorite item. Other such secondaries are a book, holy water, an ax throw, and a magic cross shuriken.
After this first scene, we see a woman running through the village. This is Annette, and she's related to Richter Belmont somehow. I think they're a couple. A cloaked man has blocked her in and wants to kill her as he has with the rest of the village. But then a voice tells him she's special. Instead of killing her, Annette is abducted. We're back to Belmont, who's still fighting through the town. Some of the mobs are stronger or faster now, but the basics of the game are down. He comes upon another woman in a similar situation as Annette. Maria, though, suffers the same fate. And that's pretty much the entire story of the game. Believe it or not, it's several times the amount of Rondo of Blood has.
Castlevania: Dracula Chronicles X (or Dracula X Chronicles) is a PSP remake of Rondo of Blood from 1993. It plays the same, has remastered music, and has updated graphics. I have no clue if it's harder, but I had to cheat A LOT. Like, an embarrassing amount of save state scumming. Richter swings his whip through eleven distinct areas, fighting difficult bosses, avoiding tricky traps, and hordes of undead who utilize a variety of tactics. All the while saving three "maidens" as he tries to kill Dracula like his ancestor Simon did. Oh, and finding wall chickens. You only need to fight through nine levels, with four alternate levels found early on if you explore well enough. The game isn't linear, and you can snake your way through them as you advance. You can even go back to find more secrets or fight different bosses. The basic gameplay loop is solid and pretty fun. It's the Dark Souls of the '90s.
The game's secondary task is to save the women. Doing so grants you the power to break certain walls or a second playable character. The walls are insignificant, but they're the way to unlock the true ending. There are three depending on who you save. Saving Maria opens up another playable character, and she's a lot of fun. She's faster, more agile, and can reach areas Richter can't. I really want to replay the game again to experience her and see if the ending changes. Apparently, finding the other girls as her offers different dialogue.
The unlockables are mostly just music tracks, but there are two other things. The first I found was the original version of Rondo of Blood. If you're not into the new features, you can experience the original PC Engine version. You can also find an updated version of the Castlevania game I actually wanted to play, Symphony of the Night!
Yep. I was going to play SotN this week, but I decided to play its (apparent) prequel first. Doing so informed me there's a more modern copy of the game I really wanted to experience. SotN is more RPG like and has even more exploration, so it's right up my alley. Expect that in a day or two, but let's finish my review of Rondo of Blood in an old school point system.
Gameplay: Solid and polished. I feel like the platforming could have been better at times, and hitting certain enemies can be a hassle, though. It's also excruciatingly difficult. I thoroughly enjoyed exploring and finding secrets. 6/10
Graphics/Art Direction: Top notch for the PSP. And they still give that retro vibe. You can easily tell each enemy from another, and there's not much pallet swamping happening despite the large variety of enemies. Each of the eleven areas are unique, and even the sub locations are different from their neighbors. 10/10
Music: Action packed and perfect for hunting vampires. Many tracks are well remastered versions of previous songs, and I think this has the best version of the iconic Bloody Tears track. It's not my style, but it works. 10/10
Story: Basic and barren. You have some at the start, when you find a maiden, and at the very end. It's as bare bones as can be, but, even at the time, that's not good enough. 5/10
Charm: Surprisingly dense. For a remaster, Konami added some fun stuff to make it worth playing. The music player, a second character, more story, new endings, and the fact the original version is here makes this a must play for RoB fans. And since Symphony of the Night is also here... 8/10
Total score: 39/50
But for the question I posed at the start: we'll see how I like Alucard before a final decision.