Friday, June 17, 2022

Army of Ms

Uncle Olwen was gone, and no one knows where he went. I also learned Miguel was once the leader of the Free Knights of Euclid. The current leader, Ares, has gone missing. But we still need to find Morrison!

It turns out the rest of this dungeon is actually pretty small. After you get the treasures on the west side of the map, head eastward. I also the floating block trigger to get east is over there. Cless will drop the Red Ruby, so we have to pick it up. As we approach, it'll magically drop down to the lava field below. You can walk on it, but you'll take damage as you do. Step on the strange glyph before the door, and Cless will be able to float. The Ruby is near the stairs, but you might as well get the chest down here. You'll stop floating just as you reach it, though... The Ruby opens the door, which leads to a fight against two golems, one on either side.

Beyond them is Mr. Morrison and the guy who took our amulet. The knight is Ares, so I'm glad I went back to Euclid for this connection. Ares has had his hands full with Morrison, who we distract by showing up. This lets Ares break the seal behind him. Morrison panics, warning everyone of the dire consequences Ares has begun. During a lengthy scene, we learn that the opening scene was our parents and Morrison sealing away Dhaos. They used two necklaces, ours and the one Meryl had. But Ares targeted us, explaining why Meryl and Mint were in jail, to free Dhaos. Ares believes Dhaos is a genie and will grant him power. Instead, Dhaos kills him. Before he takes his revenge on us, Morrison formulates a plan. He'll send us to a place where we might be able to stop him. Dhaos lets Morrison say all that, but he won't let him cast the spell. Chester bum rushes the mage, allowing Morrison to send Cless and Mint away. Chester sacrificed himself to get that spell out, so Dhaos plans to torture them.

Cless and Mint land on a cliff overlooking a beautiful sunset. Neither knows where they are, and they're afraid of what's happening to their friends. Cless finds the broken bow of Chester, and we set off to a familiar yet strange town. We see the forest where Cless and Chester chased the boar to the south. The tree is slightly less damaged. To the north is Balladum, and it looks like Toltus. People are here, and they don't know who we are. We get to the center of town, and the locals ask us who we are. The village chief comes to greet us and says his name is Lenios. Cless knows that name from somewhere... Eventually, we let everyone know we're looking to kill Dhaos. Everyone is shocked because Dhaos is a borderline god.

That night, we spent the night with Lenios. We eventually figure out that we're 100 years in the past before magic has vanished and clerical arts have been discovered. Lenios was the founder of Toltus and half elf, which he shows off by casting a fireball. Dhaos can only be harmed with magic, but Lenios is too old, weak, and human to be able to use anything of strong effect. We'll need to find an elf. Lenios suggests we speak to a man named Klaus in Euclid Village as he's the area's expert on fae and magic. We all hit the hay, but Cless and Mint have to share a bed. Cless decides to sleep on the floor to avoid an awkward encounter, and Mint finds a blanket for him.

The path to Euclid is much the same as 100 years ago. The castle town is gone, "replaced" by a quaint hamlet. Klaus lives in the north, and he confuses us with someone else. He slightly hits on Mint, but it's only because we never introduced ourselves. How rude of us. Mint tells Klarth who we are and why we're here, but we never had a shot of learning from him. Klarth wanted 10000 gald, which we don't have. His maid enters and yells at him for being rude. I got kinda lost, but we came around to us, and we all have a chat.

Klarth actually doesn't know magic; he's a full blooded human. However, he knows of summon magic! If he can find a spirit that controls the world, he can use something similar to magic. In theory... But he doesn't have one. Sylph lives to the north of here, so that might be the place to see. Klarth offers to teach us something if we find Sylph. Across the bridge is Lone Valley. Before we search for Sylph, we need to see a man about a Pact Ring, which I'll do...

... tomorrow!

I did some looking around Euclid and started a love story between Nancy and Elwyn. Nancy is a daughter of the grocery, and Elwyn is a foreign trader. After some back and forth, Elwyn goes home, but Nancy chases after him. I found her in the inn in the town north of Lone Valley. There's also a really good sword I want there, so here's a reminder to save 1600 gald.

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