Tuesday, July 28, 2020

Vagrant Story: Boss Rush

After descending into the Abandoned Mine B2, we quickly come to a fork in the road, and I choose to go the wrong way (which is actually the correct way but never go the correct way first). This whole area is a timed dungeon where you have to get through and defeat the boss in two and a half minutes. The mobs are slow-moving and the boss in an Air Elemental which, if you’ve taken notice of all the spells you’ve acquired, this is an easy battle. Cast earth on your weapon and attack. It melts quickly. Because time stops in combat, the time limit a non-factor. After a few more rooms, you fight, yet another, dragon boss. It’ll be the toughest things we fight today, as the dragons tend to be, but still beatable in one try even with my sub-par strats of using the same things I have been. I really need a new spear.

After this battle, Ashley goes clairvoyant with Merlose again where she has a discussion with Hardin. Behind Hardin is a small child who, if you recall all the way to the tutorial dungeon, is the Duke’s son. He also looks like Ashley’s “son” so maybe I confused the two. I don’t remember his name. Anyway, during this scene, Merlose sees a ghost of someone who, I’m mildly positive is actually Hardin. Names aren’t mentioned over speech bubbles and I suck with appearances in this game so I could be wrong. Merlose is trying to interrogate Hardin about Sydney’s plans, but his normal appearance says nothing, however, the ghost form gives a detailed description. Eventually, Hardin recognizes this is Merlose’s special ability. He calls it “Heart-Seeker”. It’s not really explained much from there, but I’m gonna surmise it means she’s a living lie detector. Hardin’s special ability is “Far Seeing” and Sydney can tell the past and, if strong enough; impose his own view of it...or something like that. The ghost tells Merlose that they attacked the Duke’s manor because they want to seal up “The Wellspring”, which is what they’ve called Leá Monde a few times. They also plan to end the Duke’s bloodline and the last thing the ghost says is, Sydney is...” before poofing off and we return to Ashley.

He heads back into Leá Monde proper and come to a fork, but one leads to a non-boss Dark Elemental which I skip because I have bad memories so I go the other way. After several tedious mobs (with a far too short respawn time), we return the blue town where we do battle with marionettes, strings attached, and everything. They’re easy to dispatch. Kill a few of the andm we come to another boss which the game calls The Harpy. It shows up like a boss but and, while it killed me once because it has a one-hit ko move, doesn’t pose an actual threat. On the plus side, this fool dooms all other enemies in the game as it drops the tome for Heracles, which is a spell that boosts your attack. I am become Death. After a few more rooms, we come to another boss: The Lich. Cast Heracles and stab him with a stick and he’ll die in four hits. Throughout the rest of the dungeon, he becomes a common enemy guarding several sigils that have the description of “opens a door in The Limestone Quarry”. There are a few other sigils with the same description in several now-openable doors with I search out because I’m beginning to enjoy the game and I'm sensing a pattern.

One of those rooms leads to Ashley stumbling upon Nessa, who was the commander next to Samantha when she got slapped By Gildernstern, and Nessa’s friend, Triego,r who are standing over a corpse. They chase Ashley into a conveniently larger room which is another pvp-esq battle, but easily winnable with Heracles and focusing one of them. As they flee, Ashley remarks that the corpse is of Grisson, who we killed last night in the forest. Going back into the first room, we see the same scene, but this time, the corpse of Grisson begins to move. He talks to his comrades and then hears voices tell him his friends want to kill him, which they do try, but Grissom matrix’ out of the way and escapes which the three, alive, people then give chase. Not sure when we’ll see them again as I walked to the nearest save point and called it a night.

Tomorrow I take my revenge on the Dark Elemental and finish some pre-Limestone exploration because I want to.

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