Wednesday, February 16, 2022

...that's what the soap is for...?

Alex and Nall teleport to Meriba, and it's under attack?!

Jessica is taking care of a few new mobs: stronger gargoyles and some tanky knights. We aid her, and the three of us try to figure out what happened. We let her in that Ghaleon betrayed us and enslaved Quark, and then she thinks all these monsters are a distraction. What the Vile Tribe really wants is Mel. We can explore Black Rose, but it was monster infested, so I didn't. Those knights, dude, are tough without magic. So I went straight to Mel's Mansion. A guard tells us he's fighting in the training arena, and the path there is clear. When we get there, we see Mel talking to one of the scantly clad women. He's talking to the one who pretended to be Lamia, Xenobia. She's started that we're here but then just tries to kill us. She shoots a black ball of magic at Jessica, but Mel steps in front of it. It doesn't kill him, but the final hero is turned to stone. Xenobia and her monster crew laugh at us and teleport away.

Jessica tries to undo the curse but is unable. She states we'll need to kill the one who cast this curse to break it. She begins to cry but musters her father's courage and composes herself. With the same confidence we mustered when Luna was taken, she'll join the party. A few NPCs think Vane might be a target, so teleport there. It is under attack, but Mia and Nash are taking care of it... sorta. There's a boss in the middle of town, and no one wants to help two kids. Alex and Jessica show up, and the four of them take it down.

I don't remember the name of this guy, but he's your standard boss affair. He's got a lot of HP but no killing power if you heal every few turns. Blade Storm away and use Mia's Fire Circle. Try not to have your characters lined up because the boss' strongest move is an eye beam. if you need to, select defend, and you can guide your character around the map a bit. That's something fun I learned tonight. We'll all head to the Grand Hall and let Lemia in on the news. Her mind is still warped, so she has no magic powers anymore. After a bit of back and forth with Mia, Nash, and Lamia, the kids will join the team. Mia's prepared to overcome her shy demeanor to save the world, and Nash has the hots for her. He also blames himself for working as Ghaleon's informant for so long, looking for singers the whole time. Lamia gives us a clue to the next dragon: to the south of Narna is a volcano that might be our next destination. But to get there, we may need to run into Kyle.

Warp to Narna, and we'll see Xenobia trying to kidnap another singer. Hmm... The singer in question is tall, dark, and covered in makeup. She also has a very deep voice and great boobs. After the gargoyles surround our poor songstress, she snaps and removes her outfit. It was Kyle all along for reasons that he never explained. He effortlessly defeats the assailants, and Xenobio promises her revenge before teleporting away. Kyle and Jessica have a fun little lover's spat, which is a scene we're gonna hear a lot going forward... Eventually, he joins the team, and all five slots on our menu are taken up. But there's no room for Luna? Head south past the same mobs we've fought, and we'll enter another new world map. I kinda did this theme the best.

We can go to a number of places but stop by Reza. We've heard from a few NPCs that Rexa is home to thieves everywhere. As we enter, wouldn't you know it, Nall gets mugged. The thief stole our Dragon Wings, so we can't warp anymore. We chance the guy to a bar and see Laika, but he doesn't do much. Speak to the bartender, and, after Kyle sways him, will give us a clue as to how to get our Wings back. We need to head to Meryod and find the Thieves Guild's liaison. We'll have to walk through an annoying forest, but we'll get there eventually. As we enter, Kyle warns us that this town is filled with inbred hicks. He's right, and everyone speaks with a very southern/Appalachian Mountains drawl. And they all have the same name and talk about being a happy family. What a strange thing to add to a game. Anyway, upgrade your gear and cross the rickety bridge. The guy we need to find is in the bar, but talking to him does nothing. The rotten bridge will collapse, and we'll all end up in the straight. Jessica goes down first, and Kyle goes after her. Everyone else suffers from more poorly designed woodwork.

Alex is fine, and Nall catches up to him, so we have to find the rest of our team. We can see Mia being hit on by a local, so we need to save her. Inside a nearby house is Jessica, crying over Kyle's body. She comments that he's an idiot. Kyle can't swim, but she's "better than a fish.". Her tears cause Kyle to get up and start looking for the person who's making his love weep. An oddly touching scene plays out that shows they both love each other even if they suck at showing it. Nash is in the bar, so head there. He's found the guy we already found and is trying to get the thing we need to join the guild. But the liaison isn't giving it up because we misunderstood the rules. We need to make him say, "I give up." Kyle does his thing, and the two start a drinking contest. Kyle wins with ease, and we get our next mission. The actual way to join the guild is to climb Damon's Spire and get a treasure!

So it's back through the forest, but something is waiting for us at the end. The statue of Mel is there, and he beacons us to come closer. As we do, a black mist forms around us, and Kyle pushes Jessica out of it. It turns everyone but her into stone. Jessica tries to dispel it again to no avail. From the statue comes Royce. As the Vile Clan member attempts to kill Jessica, Kyle breaks free of his stone prison. The love he feels for Jessica is stronger than any curse. The two of them then have a duel, which Kyle wins with ease. Power Slash does 300 HP, so spam that. He wins, and Royce has to teleport off, which breaks the curse on everyone else. With renewed vigor, we return to getting our wings back. But Kyle breaking free strats to turn the cogs in Jessica's head...

I did a scene that I think I regret. Off to the side of the forest entrance is a Shrine to Althena. We can bathe in the hot springs, but it's only the guys. All of them get all soapy and misty together, but was there a reason someone drew Nash, a 17-year-old's, exposed butt? Big creeper vibes, man.

Damon's Tower is just south of that, and I think I hate it. There are six floors, four of which have mobs on them, and they aren't worth the reward. There are no restoration areas along the route, so MP is at a premium. To get to each floor, we need to open walls by stepping on red switches. There will be a lot of backtracking down here and remember, mobs don't respawn... At the stairs up, we'll need to answer a question correctly. I don't know if you can fail these.
The first question is about the history of the world. Nash offers to answer it, but Mia has the correct response.
The second question is about the ability to control strength. Kyle thinks he can answer by ramming into the wall, so Nash responds, "skill."
The third question is to cycle through all of your teammates. No one is the weak link.
And Finally, we all have to work together to make something out of clay.
Kyle makes a crowbar, Jessica makes a necklace her mom gave her, Mia makes a monster she thinks is cute, Nash makes Vane (but he really wanted to make Mia), but all of those are wrong. Alex, via Nall, has to command the group. Nall has everyone make "Luna," but everyone thinks it's Althena. This grants us access to Damon's Library at the top of the Spire. He hands a book with something stupid written on it and suggests we read everything in here one day. Daman is the keeper of knowledge, so it might be helpful. But we need to get our wings back, talk to a dragon, and save Luna first. I used my Warp Wing to get out of this place and went back to Rusa.

Turn the book in to the barkeeper, and he'll let us go into the bazaar. We can show our new emblem to the guy at the counter, and Kyle will get our wings back. As we leave, we'll hear Xenovia talking to a girl named Lila. Lila is a singer known throughout the entire region despite only being a little girl. We bust into her room to stop the kidnapping, but we fail. Lila's grand/dad comes in and demands that we help save her. He asks us to follow him, and we learn that the only way to get to the Red Dragon Cave is if we can fly. There's a guy at the bazaar who hands us Balloon Blueprints, which we can take to an inventor in the city of Iluk. But we'll need to do that...

...tomorrow!

Lila gets sexualized before we meet her, so it's really creepy. Between that and the Nash's ass scene, I'm kinda creeped out. Despite that, I (and the party as a whole) are wondering why the Vile Tribe keeps kidnapping singers. You'd think Luna would be the one? Also, I've read Kyle can open the red treasure chests, so guess what I'm going to do!

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